Fallout 4: 15 Ultimate Wishlist Features It Must Have

With the game likely to be announced late in 2014, we take a comprehensive look at what needs to be included in Bethesda's sequel.

Fallout 3 received almost universal plaudits from reviewers and gamers alike on its release back in 2008: this was Bethesda relaunching a classic RPG for the modern era. The game was evolutionary, and a huge success: gone was the turn based gameplay, and in its place a fully explorable 3D world with real time combat. In 2010 Obsidian Entertainment took the reigns for released Fallout New Vegas, this time to slightly less fanfare and applause, and though the game was far from poor it just didn't impress in the same way that its predecessor did. We now sit on a new generation of consoles awaiting the inevitable word of a true sequel, presumably called Fallout 4, and already the internet has been awash with theories and false news about a potential announcement But Bethesda are famously secretive about their big titles, and we still have no release date or any information, giving fans of the series some time to sit back and ponder what the new game might be. With that in mind, we've put together a list of 15 features that the new Fallout game should have to make it a must buy title; some are more theoretical than others, but all are certainly achievable, and all will lead to success.
Contributor
Contributor

A 27 year old man who should know better. An actual RE teacher. Living in the North of the United Kingdom with his partner and two rabbits. The rabbits are called Jasper and Isabella, and they are the inspiration for most of his work, as well as eating USB cables.