Fallout 4: All 5 Vault Locations & Their Creepy Backstories

2. Vault 111

If you've played Fallout 4, then you'll be aware that this is the Vault that spews you out into the world. But what do you really know about it about from the fact that it unknowingly placed your character and every other test subject into a deep freeze for a couple of hundred years, with only you making it out alive? Vault 111 was indeed meant to be a simple cryogenic experiment, looking at the effects of long-term freezing on its subjects. The staff and guards were meant to remain in the vault for 180 days before receiving the all-clear to be evacuated, leaving the test subjects to be monitored remotely. But the evacuation signal never came, leaving the staff and guards stuck underground with limited supplies (quite possibly an intentional move by Vault-Tec). As supplies dwindled, morale dropped and tempers flared, the guards and staff tried forcing the overseer to let them out onto the surface, but he refused on the grounds that it would lead to certain death (not strictly true, as they might have turned into ghouls instead). The Overseer locked himself in his office as chaos broke out in the vault. When you explore it, there are signs of a deadly struggle, with skeletons strewn across the ground. It's likely that the vault was eventually opened before the Sole Survivor woke up, but all the escapees probably died soon after on the surface.
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Contributor

Gamer, Researcher of strange things. I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.