Fallout 4 Vs The Witcher 3: Which Is The Best RPG Of 2015?
3. Character Levelling
The hallmark of any RPG is a robust levelling system that lets you mould the character in your image (ok, not in your exact image, but how you like to imagine you'd be in an RPG world). Both games take a different approach towards character-levelling. While Fallout 4 gives you a blank slate, and allows you to really fine-tune your hero to be a certain 'class' entirely of your own making, Geralt pretty much is what he is - a master swordsman with magical abilities. The only thing for you to do is decide which of his preexisting skills he gets better in. CD Projekt RED It's a bit of a strange comparison to make because The Witcher just wouldn't be The Witcher without Geralt, and Geralt wouldn't be himself if he was anything other than a Witcher - with all the accompanying abilities. With that said, the Fallout perks system - simplified a bit from previous games - offers exactly the kind of freedom I fantasise about in an RPG. With every playthrough, I can play the game completely differently - I can be a bat-swinging thug with no social skills in one game, a sneaky master sniper who crafts his own guns the next, and a smooth-talking gunslinger after that. This incentivises repeat playthroughs in a big way, certainly more than the focused, Geralt-centric system in The Witcher 3.
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I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.