Fallout 5 Wishlist: 10 Things Fans Need To See

8. Choices That Shape The Wasteland

fallout 4
Bethesda

Was anyone else disappointed with how little your actions impacted anything in Fallout 4?

Sure, the game-ending choices the main narrative has you make remove factions and cause huge explosions, but just about every other quest felt inconsequential.

And even when you were given the opportunity to impact the world in some way, for instance by improving the confidence of a particularly lacklustre DJ, these changes were never acknowledged by anyone else, making your actions feel self-contained and kind of arbitrary in the long run.

"Consequences" has been a bit of an overused industry buzzword recently, but going into the next game, Bethesda has got to take a leaf out of Fallout: New Vegas' rulebook and make players believe that what they're doing actually matters.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.