Fallout 5 Wishlist: 8 Biggest Changes That MUST Happen

2. A More Refined Crafting System

Fallout 5
Bethesda

The crafting system in Fallout 4 is already pretty great. Being able to mess about with weapons on a modular level is very in-depth, with a massive range of potential.

Likewise is the house/settlement building mechanic. For some it was just a throwaway feature in the way of the main quest, for others it was like playing post-nuclear Sims. So if it's so great, why is it on the list?

Well, it was pitch perfect. Object manipulation is a bit hit and miss, and nobody wants that uncertainty when you're adding a balcony to your three-floored town house. There's often times when you think you've lined it up, only for it to either fall off or clip through walls entirely. What will the neighbours think...

It comes down to either scrapping the whole concept entirely and focusing more on the world. or making it an easier to learn/fun to master mode to really encourage people to use it more, especially without hassle of going to waste.

Which leads me to...

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Player of games, watcher of films. Has a bad habit of buying remastered titles. Reviews games and delivers sub-par content in his spare time. Found at @GregatonBomb on Twitter/Instagram.