Fallout 76: 8 Details That Have Us Worried

7. "Game As Service

Fallout 76
Bethesda

The term "games as services" was made popular by the oft-ridiculed publisher Electronic Arts and was used as a term to describe games which were meant to incentivize in-game microtransaction purchases. It's sort of a dirty buzzword these days and is most often hurled at games produced by proven anti-consumer publishers, but that hasn't stopped a link between this concept and Bethesda's upcoming Fallout title.

Dirtied most significantly by the atrocious launch of EA's Star Wars Battlefront II, fans of Bethesda will be quick to deny any correlation between the easily exploitable nature of online, PvP-centric games and the upcoming Fallout 76. Most seem convinced that southern Maryland's famous video game publishers would never stoop so low as to turn Fallout in to a "live service" ordeal, but that may be the case.

Nobody wants to pay real-world money for a tangible advantage over those unwilling to pony up extra cash. Yet—a controversial opinion laid bare—a minority of gamers are worried that Bethesda will be charging extra for bonus scrap, building materials, or even cosmetic items.

Up until now, a concept like that was totally foreign to the Fallout games, but 76 may, unfortunately, change that.

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