Fallout: New Vegas - 9 Things Nobody Admits It Did Better Than 4

7. The Soundtrack Is Iconic

New Vegas
Bethesda

Although it might not seem like a big deal, the soundtrack to a Fallout game is essential in establishing what kind of experience you're in for. Consequently, when "Ain't That a Kick in the Head" rang out across the opening of New Vegas, you knew you were in for something far glitzier than the subdued, lonesome musings of Fallout 3.

Taking inspiration from Westerns and Elvis-style Americana than any other entry in the franchise, the soundtrack perfectly encapsulated the differences of Obsidian's new world. Staples like "Big Iron" and "Johnny Guitar" were perfect choices to evoke the Wild West nature of the Courier's dusty journey, while bigger pop hits like "Blue Moon" reflected the 50s showbiz focus of the New Vegas strip itself.

Fallout 4 also had a pretty solid soundtrack, but it was more a collection of good tunes than a cohesive mood board that set a theme. Likewise, it relied far too heavily on the best tracks from the third game, lacking the confidence to properly break out and establish its own identity. It's not the biggest reason the game disappointed, but the repeats didn't help the latest title feeling a bit like Fallout 3.5

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.