Fallout: New Vegas - 9 Things Nobody Admits It Did Better Than 4
3. Hardcore Mode Is Better Than Survival Mode
When Bethesda released Fallout 4, the developers missed a trick by not including any kind of hardcore mode. Featured in New Vegas, the optional way to play made the harsh post-apocalyptic wasteland even more deadly, forcing you to balance food, water and sleep meters while introducing subtle penalties like stimpacks that heal over time, rather than instantly.
It was the definitive way to play through Obsidian's title, and added a much-needed tactical edge to gameplay which was becoming increasingly action focused. Too late, Bethesda realised the appeal of this methodical style of play and released their own "survival mode" for Fallout 4, however that lacked the balance of New Vegas' counterpart.
Far more punishing than simply requiring players to keep an eye on a few more meters, the survival mode was only for the most die-hard fans. It was still enjoyable in its own right, and encouraged a substantially different approach to gameplay, but it lacked the balance that made hardcore not only a viable mode, but arguably better than the base experience.