If you're not excited to ride an Elephant in Far Cry 4, you're crazy. Are there Elephants in the Himalayas? Who cares! You're on a freaking pachyderm! Ideally while wielding a sniper-rifle and crushing enemies underneath your giant leathery foot. Yet, The Himalayan setting poses a threat to Far Cry 4 that long-time fans of Ubisoft and Square-Enix know all too well. There's about an 80 percent chance that a design document exists suggesting a core gameplay mechanic of Far Cry 4 be spelunking in the Tomb Raider/Assassin's Creed/Thief vein, and this could be a disaster. Platforming and first-person gaming has never gone well, nor does the idea of standing on a tiny little ledge and shooting enemies above you sound particularly appealing - unless this all occurred in compartmentalised sections of the game such as whatever Far Cry 4's radio tower puzzles are. Look, come heck or high-water you're gonna be climbing mountains in Far Cry 4. Making it exciting is of paramount importance. Thankfully the idea of a ridable elephant in Far Cry 4 is encouraging and continues to evolve the game's relationship with motor-vehicles which have included jet-skis, cars, and trucks that handled serviceably but weren't particularly exciting, as well as non-motorised transport options like hang-gliders and wing suits that made the player feel like a Navy Seal in a summer blockbuster. With an elephant being somewhere in the middle, and skiing being a no-brainer, Far Cry 4 should deliver a traversal system that is entertaining as it is unique.