Far Cry 4: 10 Essential Features It Must Have

8. Creative Means Of Transportation

If you're not excited to ride an Elephant in Far Cry 4, you're crazy. Are there Elephants in the Himalayas? Who cares! You're on a freaking pachyderm! Ideally while wielding a sniper-rifle and crushing enemies underneath your giant leathery foot. Yet, The Himalayan setting poses a threat to Far Cry 4 that long-time fans of Ubisoft and Square-Enix know all too well. There's about an 80 percent chance that a design document exists suggesting a core gameplay mechanic of Far Cry 4 be spelunking in the Tomb Raider/Assassin's Creed/Thief vein, and this could be a disaster. Platforming and first-person gaming has never gone well, nor does the idea of standing on a tiny little ledge and shooting enemies above you sound particularly appealing - unless this all occurred in compartmentalised sections of the game such as whatever Far Cry 4's radio tower puzzles are. Look, come heck or high-water you're gonna be climbing mountains in Far Cry 4. Making it exciting is of paramount importance. Thankfully the idea of a ridable elephant in Far Cry 4 is encouraging and continues to evolve the game's relationship with motor-vehicles which have included jet-skis, cars, and trucks that handled serviceably but weren't particularly exciting, as well as non-motorised transport options like hang-gliders and wing suits that made the player feel like a Navy Seal in a summer blockbuster. With an elephant being somewhere in the middle, and skiing being a no-brainer, Far Cry 4 should deliver a traversal system that is entertaining as it is unique.
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Paul is a writer, video producer, gamer, lover, and tie-fighter. E-mail him at MeekinOnMovies@gmail.com.