FIFA 19: 10 New Features That Fix Annoying Problems

4. How Heading Has Changed

FIFA 18 Heading
EA Sports

Whether you decide to go full-on manual with the control scheme or enjoy a little assistance from the game, it's a sad reality that crossing in FIFA flat out sucks. It's too erratic. The ball either lasers to a striker's head or gets sucked into the gravitational pull of goalkeepers who had no right to reach that ball in from your winger.

Corners, including those tweaked by "Near Post Runs" or "Crowd The Keeper" tactics, are similarly a mixed bag.

EA have worked to fix this by making strikers hang a little longer in the air. On top of that, the ball won't be automatically mapped to land perfectly in a keeper's gloves. That hit box around the six-yard line? It's gone, and there's much more freedom to whip or float crosses in without knowing the overpowered (and over-protected) goalie will grab it every time.

If this is the norm in the full game, then we're all in for a treat. There's no 'stickiness' to the crosses like there was before, and balls into the box do exactly what they should do: they fluster defences and lead to panicked clearances or inevitable goals.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.