FIFA 19: 7 Changes That Will Make It Brilliant

4. 50/50 Battles

FIFA 18 Tackling
EA Sports

If EA can get the notion of 50/50 tackling right in FIFA 19, it could eliminate some of those infuriating unstoppable animation cycles that still exist. In other words, if the CPU wanted to get to the ball first (usually in the 85th minute when you're 1-0 up away), it would, and player-controlled monkeys wouldn't be able to interrupt them no matter how hard you hammered the buttons.

Now, with the advent of 50/50, that should be a thing of the past.

EA claim midfield challenges will now take into account way more variables than before. That means quicker players, even those on your team who once looked like they were running in cement at crucial moments, will have just as much chance as the CPU. Scripting? What scripting?

If it's implemented correctly, this should also mean that the better teams will be harder to play against. Their higher stats and better reaction times will spell disaster if you're not quick off the mark.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.