Ghost Recon: Wildlands - 10 Things We Learned From The Beta

1. There's Lots Of Potential For Something Special

Ghost Recon Wildlands
Ubisoft

In many ways, Wildlands typifies the tenets of the Ghost Recon franchise. It's bold, tactical, and, in its attempts to deliver fully on the promise of the series, has laid the foundations for a Clancy-verse saga befitting of the author's bombastic bibliography.

It has its flaws, that much is true, but I have to concede that it's not without its charm. If the industry has taught us anything recently it's that co-op titles are hard to come by and indeed, are actively disregarded in favour of multiplayer experiences. Certainly, for fans of older Clancy titles like Ghost Recon, Splinter Cell and Rainbow 6, that's a hard reality to swallow. Indeed, I know that for me, my love of online gaming stemmed from co-op escapades in Advanced Warfighter, linking up with the title's community to tackle challenging scenarios and work my way through the vast array of content that title had to offer. Wildlands might not capture the essence of that experience entirely, but it does at least try and bring it forth into the modern industry, complete with an impressive display of visual fireworks to boot.

Simply put, I'm very much looking forward to Wildlands' release, with the caveat that it's obvious the title is still a definite work in progress. I can only hope that it does for co-op what Siege has done for multiplayer.

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Are you looking forward to Wildlands? Or did the beta leave you with mixed emotions? Get typing in the comments below!

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WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.