GTA 6: 10 Things Rockstar Must AVOID From Red Dead 2

Maybe don't take three separate animations to pick something up?


Rockstar Games' Red Dead Redemption 2 received lots of praise for a captivating role-playing experience, allowing you to be a cowboy in a fully realised period of 1899 and the cusp of the 20th century.

Yet the game wouldn't be quite as whole without its compelling characters, drama-filled debacle within the Van der Linde gang, and the many pressures from those who oppose their outlaw ways.

However, the final product being so focused on the narrative inadvertently hinders gameplay.

Many times you'd be yanked out of the experience because you're faced with a prolonged sequence of animations, suddenly have to shoot up a town despite being a high honor protagonist, or realise that combat encourages going behind cover, only to pop up and hit an auto-locked target over and over.

GTA 5 might have some of the shortcomings listed too, but with a hotly anticipated sequel of GTA 6, we expect to see better from this meticulous crew of developers at Rockstar.

It'll take something mighty special to top GTA 5, but considering the risks taken in Red Dead Redemption 2, there should be a way to find a happy medium.


Just some Irish lad that appears and disappears.