7. More Interior Levels Than Ever
The star of each GTA game has always been the setting, and according to the Bloomberg report Rockstar is attempting to go bigger with the next game by going denser.
Unlike previous entries, the sixth instalment is apparently set to feature way more interior levels in the city environment. While big sandboxes are impressive, for my money the most memorable ones pack greater detail into a smaller space, creating the sense of a lived-in place. With more interior locations to explore, GTA VI should achieve just that.
This area is admittedly something Rockstar has been building towards over the past few releases. GTA V featured plenty of interior locations, primarily shops you could hold up as well as mission-specific areas. The same is true for Red Dead Redemption 2, which had plenty of towns and shacks out in the wilderness you could find and explore.
Essentially, more interiors means more opportunity for greater mission variety and more memorable level design, and that can only be a good thing.