6. Changing Physique
To some it was a pain, and to others it was just another instance of San Andreas' incredibly ambitious, tireless quest to promote player freedom. San Andreas took the series to new heights by monitoring players' fat, muscle, stamina and lung capacity levels, and if players weren't vigilant (or fancied a bit of a laugh), they would wind up with a pudgy CJ who would become tired faster, and not be as combat-effective during missions. Though exercise is, as in real life, busy work, it also added a fun new micro-management aspect to the game, that you couldn't just dart around the city killing people with impunity; you had to feed CJ and keep him in fighting shape. Though this
hasn't, by all reports, been included, it's something we can hope for with DLC. A fair compromise would be adding it as an option that can be toggled, so gamers who were previously bothered with it aren't forced to break away from their interminable crusade of destruction.