1. Fundamental Violence
GTA is now and has always been centred around one primary mechanic: violence. Everything else races, collectibles, friend quests is texture, but when you boil it down, your primary activity in a GTA game is jacking cars, capping b*tches and causing havoc in whatever fictional city you might be in. And as I mentioned earlier, killing innocent people (whether accidentally or accidentally-on-purpose) isnt an essential activity, but one youll take part in nonetheless. Its this freedom that causes most of the controversy in my eyes; the argument that if a person exercises the choice to commit violence in game, how long before they start struggling not to make that choice in real life? After all, youll often find that famous serial killers spent years fantasising about murder before they actually committed it. Is it healthy to effectively give people a simulator for these fantasies? Im not nearly intelligent enough to answer that question, but what I will say is this: how can anything that invites this argument not cause controversy? GTA V will come out, and predictably, itll come under the same level of fire it always does, and probably will until the franchise is dead and buried. And you can take that to the bank. So there are our ten reasons GTA will without a doubt cause controversy. Anything youd like to add? A comment costs you nothing.