GTA V: 10 Things Rockstar MUST Steal From Other Sandboxes

4. You Have Reached Your Destination

Saints Row the Third When Saints Row the Third launched last year, many probably palmed it off again under the banner of its just another GTA rip-off. While that may of been almost the case with the launch of the first Saints Row, its third iteration shows the series has evolved beyond its GTA similarities and in turn, has bought some great new ideas to the sandbox genre. One such example is how it handles the age old problem of routing you from one destination to the next. I have always found the most frustrating problem with open world games is the driving. I often found myself in GTA VI glancing down at the mini-map to check I was heading the right way only to look up and find myself sailing through the windshield. Sure there was a GPS voiceover you could turn on, but I still found myself glancing at the map constantly. Saints Row the Third takes a slightly different approach by overlaying arrows in the environment to point you in the right direction. It may look a little obtrusive but it works surprisingly well and takes away the focus from the mini-map leaving you, to actually enjoy your drive.
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