3. Destructible Enviorments
Red Faction Guerrilla The Red Faction games I believe, never quite got the recognition they deserved. Yes, they were kind of repetitive, but then what third person shooter isnt these days. What Red Faction Guerrilla did bring to the table, is the incredible Geo-Mod 2.0 engine, which allowed for fully and realistically destructible environments. It may seem an almost superficial touch, but having destructible scenery goes a long way to adding weight and realism to a world. It also forces you to take a different approach to your surroundings, if youre inside a building you may think twice about a rocket launcher as chances are the roof may cave in. Its a difficult and challenging thing to achieve and there are always a variety of pros and cons to deal with, but we wont know if they dont try.