As fun as the 'Strangers and Freaks' and Trevor missions were, it was the heists that ultimately made Grand Theft Auto V such an enjoyable game to play. Inspired by the 'Three Leaf Clover' mission from predecessor GTA IV, heists were a huge part of the storyline in 'V' and saw the player attempt to complete increasingly more dangerous raids and robberies before escaping with the loot - and half of the San Andreas Police Department on your tail. Heists were exhilarating, and could even be tailored, with the player able to decide if they want to go in 'loud' - all guns blazing, no messing around - or 'smart', such as throwing knock-out gas down an air vent at a jewellers before sneaking in to raid the valuables. Whichever method you prefer, heists certainly were enjoyable, and we'd feel robbed, if you'll pardon the pun, should any future DLC fail to deliver more.
Joseph is an accredited football journalist and has interviewed nearly all of the current 20 Barclay's Premier League managers. He is also a correspondent for Bleacher Report and has written for Caught Offside and Give Me Football.