While the air and sea combat and exploration in GTA V was fun in parts, it still falters as the weakest weapon in the Grand Theft Auto arsenal. If you look hard enough there's some interesting ideas hidden in the current game, they're just criminally underused. For instance, jets feel and respond phenomenally, yet they don't appear once in the main campaign. Tying these different mechanics together could provide amazing results. Imagine having dogfights in the air as Trevor while Michael attempts to pull off a heist among the chaos below. Combing elements like this could have made for a fascinating juxtaposition from a gameplay perspective, and would have been a brilliant way of showing off the benefits of having more than one playable character. GTA V attempted occasionally to implement missions like this but it never really felt like Rockstar was fully confident in doing so. While the air and sea aspects of the game aren't bad in and of themselves, they just need a bit more fine-tuning to integrate them more seamlessly with the core land gameplay players know and love.
Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.