GTA VI: 10 Things We Want

More missions with multiple playable characters? In-depth cops n' robbers multiplayer?

SegaRockstar/SegaWith thousands of us still playing GTA V's multiplayer to be sure we're wringing out every last drop of goodness from the current version before we do it all again on the fancier next-gen rerelease, there's been plenty time to note down what needs fixing in the next instalment. It seems many journalists across the internet are already springing on any tidbit of information regarding GTA VI, as it's heavily rumoured a confirmation of the game's existence is going to come in the next few months. However, until we know anything more specific it's better to look at the improvements and innovations that should be applied to every future GTA, regardless of setting or tonality. GTA IV attempted a more realistic take on the jetpacks fuelled brilliance of San Andreas, yet it ultimately fell down due to a wealth of characters that were more annoying than endearing, as well as driving mechanics that felt more like your controller was made of ham. Since then Rockstar brilliantly managed to go back to the overblown nature of the previous games thanks to Trevor Philips' completely ridiculous behaviour, but kept the story somewhat grounded in reality thanks to Franklin and Michael remarking on the scenarios they found themselves in. Which direction would you like to see the series take next? There's no doubt Rockstar have some of the best development teams working today, and whether they go down the serious or absolutely crazy route it'll sell enough to put a downpayment on another planet regardless.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.