GTA VI: 10 Things We Want

10. Real Consequence To Your Actions

RockstarRockstarCome the end of GTA V, when all is said and done nothing's really changed for any of our 'heroes', or the city itself. Of course we don't want to go all Man of Steel on everything and have Grand Theft Nuclear Holocaust, but at the same time in every GTA game you come across people of immense wealth and power, the interaction of which should have great ramifications in the game world. Rockstar obviously pour their heart and soul into making some of the most polished games out there, but what if a highway you demolished in a mission stayed destroyed, creating a makeshift ramp that in someone else's game never appeared, because they chose a different route? That's not to mention the key figures and people that you kill along the way could effect things such as police response times or other power-plays in the city. Take out a police HQ and it'll take them many in-game days to rebuild, which in the meantime the A.I. on display when chasing you will be noticeably less proficient, being they're operating out of a broken station. It's just one of many ways that our actions could change the game world around us, and make each persons' experience far more individual.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.