Halo 4: 10 Much Needed Improvements On Reach
Reach was brilliant, a fitting end to Bungie's run with the Halo saga, but even the best games have room for improvement.
It's hard to believe that it's been nearly five years since we last found ourselves behind the visor of Spartan-117, blasting our way through space, trying to save the universe by blowing up as much of it as we possibly can. After his lengthy hiatus the Master Chief is back in action and ready to bring the hurt to all manner of intergalactic evil once again in Halo 4, the first major outing from developer 343 Industries. With only a few months to go until we jump back into the boots of everyone's favourite space marine I've taken a look back at the last proper title in the series; Halo: Reach, to decide what I'd like to see improved upon in 343's first proper foray into the Halo universe. Putting together this list was no mean feat. Reach was brilliant, a fitting end to Bungie's run with the Halo saga, but even the best games have room for improvement. So without further ado and in no particular order, here are 10 things I'd like to see improved upon in Halo 4.