Halo Infinite: 10 Ways To Save The Franchise
9. Reach-Style Customization
It's almost crazy to think of now, but back when it launched, Halo: Reach was a controversial entry into the franchise. As Bungie's last game in the series, they took some risks with how they evolved Halo's gameplay, and while not everything they did was a hit, some elements certainly were.
One area that all fans agree was done right was the amazing spartan customization.
Comparing the customization system in Reach to the one in Halo 5 is unfair. The difference is night and day. While Halo 5 only offers two slots for armor customization (not including visors, stances, and weapon skins), the helmet and the body, Reach allows players to edit each individual bit of their spartan.
Players can change each shoulder, knee pad, one of the wrists, the chest, and their helmet. On top of this, you can also add armor effects and change your Firefight voice. Bungie really out did themselves with Reach.
According to 343 themselves, Infinite will take direct inspiration from Reach's customization, which is good news. Ditch Halo 5's system altogether, and allow players to have the same level of freedom in their customization that Bungie offered back in 2010.