How Capcom Should Remake Resident Evil 4

3. We Need To Talk About Ashley, Part 2

Resident Evil 4 Hook Man
Capcom

Likewise, her playable sections are total missed opportunities as well. In the current version of Resi 4, you swap to Ashley, solve a few puzzles, maybe get beheaded by a suit of armour, and then return playing as Leon - and, you know, actually start enjoying the game again.

Though most people would rather these be eliminated entirely, they should be expanded upon in the remake. It could be a rather interesting change of pace, after so many hours getting used to mowing down infected, to suddenly become underpowered and unable to fight back. The original had the same idea, only it became tedious and frustrating because there was no real threat.

As a result, this would be the perfect time to re-implement the Hook Man. If you don't know, this enemy was heavily featured in a scrapped version of Resident Evil 4, a ghostly apparition that would haunt Leon around a gothic castle during key sequences.

Adding him in as a very real threat to Ashley would up the stakes of these sections, as well as acting as a nice nod to the game's history. He wouldn't be that out of place either; like I mentioned, this section already had deadly suits of armour, so a ghostly man with a hook for a hand is par for the course. Resident Evil 4 is wacky as hell regardless.

Just picture it: players are preparing themselves to go through the boring Ashely missions they hated in the original, only to lose their minds when this cherished piece of Resident Evil myth pops up to terrorise them.

Resident Evil loves persistent enemies, and the Hook Man could be a way to put one in Resident Evil 4 that doesn't feel gimmicky.

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