Indiana Jones Game: 10 Things It Must Learn From Uncharted & Tomb Raider
3. Exclusivity
Microsoft's stunning acquisition of Bethesda Studios shocked gamers across the globe, and questions were immediately raised about which systems Indy would swing onto when the game releases. Rise of the Tomb Raider sold massively on PS4 after a year of Xbox exclusivity, and the PS5's early dominance of the console scene is too good a market to pass up.
The state of Bethesda-published games moving forward is uncertain.
Microsoft certainly didn't pay $7.5 billion for the company to continue to publish on XBOX's primary rival, but the first game in the inevitable Indiana Jones series will pique the interests of gamers all over the console/PC/Nintendo Virtual Boy map.
Throwing a bone to other platforms would be a smart move to garner interest for the title (depending on its quality), and making subsequent sequels exclusive to the XBOX brand (potentially making it available for Game Pass on PC) means gamers have a legitimate reason and motivation to jump into the Microsoft ecosystem.
People are already tentative to pull the trigger on multiple ~£500 consoles, instead opting to pick one over the other, so satiating Sony fans' appetite only to make Indiana Jones 2: The Second One a Microsoft-only product could massively help shift systems.