Injustice 2: 7 Crucial Pro Tips The Game Doesn't Tell You
5. What Is Plus/Minus On Block?
On top of everything I just said in the last entry, there's this little concept in fighting games called being plus or minus on block.
See, whenever you attack, your character goes through three phases: Startup, Active, and Recovery. Should you be hit during the startup phase or the recovery phase of a move, you get curb stomped into the ground. If the opponent is blocking however, it's a different story.
If an attack is minus on block, then there is a window during the recovery phase in which you are open to a counter-attack. The amount of frames of animation it takes to recover from a move dictates whether or not you'll be able to pull off another input before the opponent. If a move is plus on block, however, it means you can block – or alternatively, attack – immediately after using it, rendering the opponent unable to take advantage of your mistake.
Now, this is kind of a more advanced piece of knowledge to keep in mind, but just know that if you're ever planning on playing ranked matches, there are gonna be some real stat-crunching types out there who are doing mental gymnastics every time you attack, trying to figure out whether or not they can punish you for making any sloppy mistakes.
Thankfully, NetherRealm are one of the first developers to include all of this data inside their games too, so there's no need to go hunting online.