NetherRealm Studios have been on a role. Since releasing Mortal Kombat 9 back in 2009, the studio have consistently put out some of best fighting games of recent memory. Both MKX and the recent MK11 have successfully iterated on the MK formula, while still giving us fantastic rosters and brutal fatalities.
Their Injustice games have also been fantastic. The original, Injustice: Gods Among Us, allowed players to duke it out with their favorite DC characters. The roster was excellent, with the obvious picks like Superman and Batman, along side some more obscure characters like Killer Frost and Hawkgirl. While it was lacking visually in some departments, there is no question that it was a fun and engaging fighter.
With its enhanced customization, expanded roster, more sizable story, and excellent visuals, Injustice 2 improved on the original in nearly every way.
That being said, there are still vast areas for improvement and NetherRealm have the perfect opportunity with Injustice 3 to surpass the sequel in nearly every area. So in this article, we're going to outline some of the ways Injustice 3 can achieve what we know it can.