Injustice 3: 10 Things We Want To See

9. An Overhauled Loot System

Injustice 3 Nekron DC Comics
DC

Injustice 2 offered players a level of customization that was unlike any fighting game that came before it. Being able to mix and match different pieces of gear to create a fighter that was uniquely yours was awesome. But this system came at a great cost.

Enter: Mother Boxes. Mother Boxes (a loot box with a fancy name) was how players accessed new pieces of gear, moves, and art for their hero card. To earn these players had to battle it out in the multiverse or earn an in-game currency to purchase them. While not awful, this system made it deliberately difficult to unlock the gear that players wanted, and the quicker it's dropped for Injustice 3, the better.

Players would sometimes have to grind for ridiculous amounts of time just to get lucky and unlock the piece of gear they wanted. Some people still don't have Robin's elusive Staff of Greyson.

Replace this grind with a system in which players can pick a piece of gear they want and play for it. Oh, and ditch the loot boxes altogether, replace it with progression based unlocks that are not randomized.

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