Just Cause 3 Hands-On Review: 7 Explosive New Details

5. You Can Tighten Your Tethers

Yes, I should've known about this before my first play of Just Cause 3, but the addition of pressing the left trigger button to tighten Rico's tethers between two objects adds a whole beautiful new dimension to Just Cause 3 that - along with the inclusion of multiple tethers - is the feature that really sets this game apart from its predecessor. While tightening your tethers sounds like some kind of rural English anachronism equivalent to 'pulling your socks up', here it lets you create beautiful artworks of destruction. Instead of just shooting or blowing up gas tanks and power plants, you can join them together using several tethers, then back away and press the left trigger to watch them all cave in on each other. This also works to hilarious effect on enemies, who you can tether together, then hit the left trigger to send them hurtling head-first into each other. Even tethering an enemy to a wall is pure slapstick, as you can send him tobogganing across the ground into it at the press of a button. The mechanic adds a brilliant layer of creativity to Just Cause 3, letting you do things as simple as send two helicopters hurtling into each other, or tie a decapitated statue head to the bottom of a helicopter and using it as a wrecking ball.
Contributor
Contributor

Gamer, Researcher of strange things. I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.