The Legend Of Zelda Wii U: 5 Things We Learned At E3
3. The World Is HD, And It's Gorgeous
But what a world it is! The visual style of the Wii U Legend of Zelda seems to also be taking cues from all the previous games, not quite abandoning the more "realistic" style of Twilight Princess and straying even further from the more stylised Skyward Sword, straying into the cel-shaded territory of Wind Waker. Well, for the characters at least, because the world they exist in looks like the most fully-realised ever seen in a Zelda game. And, because it's on the Wii U, it'll be in glorious HD to boot! We're not sure yet if this is Hyrule or another location entirely, but wherever it is, it looks amazing. Aonuma spent the majority of his talk sitting in front of a serene scene of our hero on horseback in a sweeping meadow, with each strand of grass perfectly rendered and waving gently in the breeze, the mountains in the distance as crystal clear as the Nintendo bod sat right before our eyes. It's breathtaking in the same way Ocarina of Time was when we first booted it up all those years ago.
Tom Baker is the Comics Editor at WhatCulture! He's heard all the Doctor Who jokes, but not many about Randall and Hopkirk. He also blogs at http://communibearsilostate.wordpress.com/