Madden 20 Review: 5 Ups & 4 Downs

1. Franchise Comes Across As An Afterthought

Madden 20 Franchise Mode
EA Sports

This is truly the age of Ultimate Team in sports games. That has left single player modes like Madden's Franchise reeling.

There are improvements to enjoy, such as the text conversations with offensive/defensive coordinators, players and other staff. Those add a bit of immersion to things, and they offer up food for thought when it comes to strategising for the next game. Maybe you were too busy formulating a passing game to realise that Chargers' DE Joey Bosa could ruin it, for example.

That's all lovely stuff, and the same could be said for additions like the new scenario engine and better contractual negotiations. Other new tricks, like the Pro Bowl, don't offer much inside Franchise. That one is actually better outside it where players can pick the best squads without knowing they're missing out on that all-important Super Bowl tilt.

Franchise is fun, but it's rusty and needs real attention next time. This is another year where minor improvements have been marketed as sweeping ones, and it should leave off-liners wondering if they want to part with cash for some text messaging and scenarios.

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Lifelong wrestling, video game, music and sports obsessive who has been writing about his passions since childhood. Jamie started writing for WhatCulture in 2013, and has contributed thousands of articles and YouTube videos since then. He cut his teeth penning published pieces for top UK and European wrestling read Fighting Spirit Magazine (FSM), and also has extensive experience working within the wrestling biz as a manager and commentator for promotions like ICW on WWE Network and WCPW/Defiant since 2010. Further, Jamie also hosted the old Ministry Of Slam podcast, and has interviewed everyone from Steve Austin and Shawn Michaels to Bret Hart and Trish Stratus.