Mafia 3 Reviews: 10 Early Reactions You Need To Know

9. Driving On 'Simulation Mode' Is The Best Way To Get Around

Mafia 3 Driving
Sidescrollers

Driving mechanics can make or break an open world game. If you can't make car handling fun or if it feels off even a little bit then a huge portion of a wide open game like Mafia is going to feel like a slog for players and, ultimately, means that the title might as well have been a regular level-based shooter.

And although early impressions seemed to indicate that the driving in 2K's latest release didn't hold up to its other open world franchise, Grand Theft Auto, a few early adopters have managed to make the driving portions of the game substantially better by flicking a switch in the menus.

According to Net_Wrecker on Neo Gaf, "driving with the "simulation" option feels good. Cars shift their weight and can lose traction in a similar way to Mafia 2/GTA IV, but never to the point that it feels sloppy or loose."

Although they go on to explain that damage modelling for the cars is "weak" (not great for selling those high-speed collisions), it's good to know that Mafia 3 is taking a more realistic approach to its driving sections - and more importantly - that the decision has paid off.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.