Marvel's Avengers: 10 Reasons You Should Be Worried

There's a week to go until Marvel's Avengers is released, but don't waste your money!

Marvel's Avengers Game
Square Enix

Marvel's Avengers arrives in stores next Friday, September 4th, and...well, there's not a huge amount of excitement surrounding the game's launch. It doesn't help that the Beta - meant to generate more interest in the title - proved to be something of an underwhelming mess, with a series of undeniable flaws which not even a hefty day one patch will be able to fix.

With movie tie-ins now a thing of the past, superhero games aren't as common as they once were, and Earth's Mightiest Heroes assembling on consoles like the PlayStation 4 and Xbox One should be cause for celebration (just look at how great Spider-Man was when it arrived back in 2018).

Instead, it seems The Avengers might not be as well-suited to the world of video games as Square Enix believed, and after years of hype, it's hard to believe it's finally here. It's also hard to believe that the developers have dropped the ball in such a major way with an A-List franchise which should have launched a series which will be here for years to come.

With that in mind, we're taking a closer look at why Marvel's Avengers simply is not worth your money, and isn't a title you should be tracking down when it goes on sale a week from today.


Note: Thoughts accrued from beta access.

10. The Gameplay SUCKS

Marvel's Avengers Game
Square Enix

Remember those Iron Man video games released by SEGA to coincide with the first two Iron Man movies? They were terrible, and taking control of the Armoured Avenger sadly wasn't anywhere near as much fun as it should have been.

Well, things haven't improved in Marvel's Avengers; taking charge of Iron Man is a relatively enjoyable experience, but one which doesn't appear to have evolved in over a decade. Flying across the Golden Gate Bridge feels neither exciting nor any more advanced than it did in 2008, while the likes of Captain America, Thor, and The Hulk feel more basic than they were on the previous generation's consoles.

Throw in the fact that you can get through levels with little more than mashing two buttons (hitting switches and beating up identical baddies like its 2005), and the whole experience just sucks. When things do start heating up, and Quick Time Events take over, and those are both unbelievably easy and undeniably uninspired.

There's nothing intuitive on display, and no real difference between controlling characters.


Josh Wilding hasn't written a bio just yet, but if they had... it would appear here.