Mass Effect: Andromeda Trailer Breakdown: Everything We Know So Far
4. The Morality
In order to add a layer of subtlety, Bioware have done away with the traditional Paragon and Renegade moral choices for missions and interactions, so that players are free to express themselves without feeling like they're loosing out on bonuses.
Conversation interrupts are also back, but are not strictly labelled as good or bad so that players will have ambiguity to their actions - there is no "right" or "wrong" path.
Actions during cut scenes and dialogue will be labelled with prompts such as "shoot" in order to remove any moral implications of your actions.