Metal Gear Solid 6: 10 Ways To Make It Work Without Kojima
"No place for Hideo"... but could that be a good thing?
In case you missed it in amongst all the crazy triple-A happenings of 2015, Metal Gear Solid-creator Hideo Kojima has now left Konami and shacked up with Sony. He'll be creating a bevy of exclusive games and other smaller projects in the years to come, which is honestly pretty great considering Konami's terrible treatment of him when it came to accepting awards for MGS V: The Phantom Pain.
However, and here's where it gets weird, Konami are pressing forward with Metal Gear anyway. They're in the process of hiring people for a new instalment in the canon, and alongside developing pachinko machines for the gambling section of their company, appear to be serious about continuing where Kojima left off.
Is that possible? Will the 'Kojima-ness' of Metal Gear's identity be impossible to replicate or innovate on? We're now in a world where someone other than George Lucas is at the helm of Star Wars, and although nobody wants to see a Metal Gear without its biggest creative influence, there are a handful of ways this could actually turn out for the best.
10. Tell Solid Snake's Story Between MGS 2 & 4
MGS V wasn't the first Metal Gear to have considerable chunks of content removed - we just didn't necessarily care or notice as much, as all eyes weren't on the behind the scenes rumblings of MGS 2's development back in 2001.
To that end, the culmination of Sons of Liberty sees Raiden and Solidus doing battle in the middle of New York City, as Solid Snake disappears off to track down Liquid Snake/Ocelot and retrieve Metal Gear Ray. He promptly shows up at the close of the Raiden battle to deliver one hell of a monologue on memories and passing on your genes, but the Liquid thread is left completely open.
By the time we resume Solid Snake's tale in MGS 4, it's five years later and the world has entirely changed, with digital ID-tagged soldiers going to war for large conglomerate companies. We never actually see what Snake goes through in the period between these two games, and it's one of the biggest dangling plot threads simply left behind because Kojima wasn't planning on continuing the series back then anyway.
Oh, and best of all if this came true? The return of David Hayter.