Metroid: Every Main Series Game Ranked Worst To Best
5. Metroid: Zero Mission
Essentially an upgraded re-release of the original 1986 Metroid title, Zero Mission rehashes Samus' earliest story through a Super Metroid and Fusion filter.
Zero Mission gains points over its GBA counterpoint for revisiting the original title's interconnected world map which would come to define the series.
Zebes is a joy to explore, Zero Mission's updated graphics making previously anonymous stretches of corridor actually feel distinct, and the presence of an actual in-game map is a massive relief. Gone too is the original title's password system, the save rooms making Zero Mission the definitive version of the game.
But Zero Mission provides more than just a layer of spit and polish, with an entire new stealth section added at the end of the game. It might not elevate the overall package by much, but it mixes up the gameplay enough to be notable, as well as cementing Zero Mission as a worthy game to play itself rather than just being a straightforward port.