Mortal Kombat 12: 10 Lost Characters NetherRealm MUST Include

Bring back the dead!

Mortal Kombat mileena
NetherRealm

After starting as a pitch to make a Jean-Claude Van Damme game, Mortal Kombat has become one of the most successful fighting game franchises there is.

The series has been alive for almost 30 years, and has seen the rise and fall of some amazing and fantastical characters. What makes Mortal Kombat such an interesting franchise comes from an incredibly intricate and involved story line (especially for a fighting game) which revolves entirely around it's roster.

As the series has gone on, the story has been less a singular flowing narrative, and more a web of interwoven individual character stories. This has led to the continual addition of new characters and caused some others to fall by the wayside.

With the ending of Mortal Kombat 11 setting up another reboot, the time to bring back some of these long forgotten characters is now. From some fan favorites that have been killed off in more recent games, to some of the great characters from the 3-D era that have simply not had another chance to shine.

With the exception of Mortal Kombat Armageddon - which made playable every character in the series up to that point - some of the names listed here have only made one or two appearances and that is a grave injustice.

10. Rain

Mortal Kombat mileena
NetherRealm Studios

The purple ninja made his first appearance in Ultimate Mortal Kombat 3 and has had only a couple of playable appearances since. However, despite his spotty attendance record, Rain has gained a cult following of hardcore fans.

His appearance was highly requested in 2011's Mortal Kombat reboot and his cameo in Mortal Kombat X's story mode was met with criticism as he was never added to the game as a playable character.

Rain's story is one of arrogance and betrayal. As the exiled son of the realm of Edenia's godly protector, Rain joined with the forces of Shao Kahn and betrayed his realm. Rain's inclusion into Mortal Kombat 12 would provide the game the opportunity to explore the Edenian conflict in much more detail than we have previously seen.

Rain's gameplay has always been very unique, and his limited appearances leave a lot of room for NetherRealm to get really creative, especially with how the series has evolved. Rain will always have his staple moves like trapping his opponent in a bubble, or kicking them from one side of the screen to the other, but for a demi-god with water manipulation, it seems like NetherRealm has only scratched the surface.

Contributor

Jacob Reinhard hasn't written a bio just yet, but if they had... it would appear here.