Nintendo Labo Explained: 9 Things You Need To Know
3. How It Works: The Fishing Game
Nintendo have always been huge fans of fishing minigames (Ocarina of Time's was a delight), and the Labo version will see you replacing a fishing line with a piece of string.
Now, to understand this comes with knowing there are two systems working in tandem to create the effect:
Firstly, you actually assemble the rod in increasingly small "corridors" of card so they "extend" when pulled out. The string runs atop all three of these segments, finishing by being wrapped around a chamber of card that also houses the left Joy-Con, coming from inside the handle itself. All it takes from here is turning the right-hand side crank, and through rotation of the left/blue Joy-Con, the Switch interprets this as "reeling in" your catch.
However, this wouldn't work without knowing where your catch was, and once again the IR sensor comes to the rescue. Sitting inside the end of the rod, its beam catches all movement of the line - the data lining up with your actions and the controllers' gyroscopes all at once, to calculate the screen lining up with what's happening.
We have come a LONG way since Sega Bass Fishing...