Outer Worlds: 10 Ways It Blows Fallout 4 Out The Water

1. There's A Sense Of Wonder To The Worlds

The Outer Worlds
Private Division

Fallout 4 made a pretty major step in the right direction when it came to the variety of its post-apocalyptic wasteland. Introducing some much-needed colour to the dour landscape, the sequel was decidedly more cartoonish than its predecessor, with clearly defined regions and interesting oddities, like the Glowing Sea.

The Outer Worlds, however, has the benefit taking place across a bunch of multiple worlds, each with their own distinct look, occupants and native nasties to kill. There's a real sense of wonder as you explore these uncharted areas, with the alien vegetation and popping colour making for some striking images.

However, it's the overall, retro-space aesthetic that's the real winner. Acting as a strange mashup of Fallout and Bioshock's signature styles, the art style of The Outer Worlds is so, so charming, packed with so much personality that already tells you a lot about the worlds featured in the game.

Put simply, Obsidian has crafted environments that encourage you to investigate every nook and cranny, rather than rocket through to get to the next combat encounter. All that it’s missing is a killer licensed soundtrack.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3