PS5: 9 Brand New CONFIRMED Details You Need To Know

2. Sony Are Looking To Buy Studios And Double Down On Exclusives

Ghost of Tsushima Silhouette
Sucker Punch

Perhaps unsurprisingly, exclusives were at the forefront of Sony's showcase in Japan. The company didn't show off any new footage from the likes of Death Stranding or Ghosts of Tsushima, but executives did promise that there are even more first and second-party titles in development that will bolster the Playstation brand going forward.

Noting that exclusives make up 20% of the industry's releases, Sony revealed that not only are they going to continue letting their first-party studios have as much support and creative control as possible, but that they're also looking for "new acquisitions" to join the fold. This generation hasn't seen Sony buy many studios, instead content with giving teams like Naughty Dog, Guerrilla Games, Sony Santa Monica, Sucker Punch and Bend the space to innovate and come up with new IP. Of course, this is all on top of genius second party relationships, like pairing Insomniac with Marvel's Spider-Man.

With Microsoft making great strides in bolstering their own party of developers, purchasing fan-favourites like Obsidian and Ninja Theory, Sony are apparently looking to do something similar. Picking up too many will probably be a mistake, but adding a few names to their first-party roster would make sense as the company continues to reiterate that they're prioritising the quality of titles over a regular release schedule.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.