Ratchet & Clank: Rift Apart Review - 7 Ups & 1 Down
Ups
7. Jaw-Dropping Visual Presentation & Detail (A True Next-Gen Game)
It must be said that at the current point in the generation - when even 2022's God of War will still be available on PS4, and the only other dedicated PS5 exclusives are Destruction Allstars and Returnal - playing something that was created for the PS5 from day one is massively appreciated.
As it stands, we're yet to see what these systems can do - outside of higher resolutions and frame rate boosts anyway - but such things are only scratching the surface.
As Insomniac showcase front and centre, having access to newer tech and speccing towards it only elevates every aspect of the production itself.
We're talking a genuinely staggering amount of detail present in every frame. Yes, lighting, smoke and particle effects are remarkable up close, but backgrounds are filled with literal hundreds of spaceships, thousands of NPCs fill out the bleachers of an early ceremony event, or explorable nebulas are packed with ray tracing, reflective surfaces, distant star constellations or light sources refracting off all surfaces.
Ratchet & Clank: Rift Apart raises the bar for what is even doable as an interactive play-space, and for that, it should be commended.