10. Teammate Revival
While Resident Evil 5 did introduce elements of revival alongside its teammate mechanics, this has been taken to an absolutely ridiculous level in Resident Evil 6. Take the Sherry/Jake mission on the demo, whereby you are attacked by gigantic winged beasts, or Chris' mission, where you encounter skilled BOW snipers, absurd though they are. Though they often might reduce you down to zero health, "death" isn't so much a punishment anymore, as your team-mates now have the option to revive you, which they will almost definitely do if the demo is anything to go by, not that you're really that likely to die at all... Again, this is further in line with Capcom's goal to streamline the game for a more populist audience, and make the game both easier and more accessible, such that death is denied at every available opportunity. But to long-time fans, it is going to feel nothing but diluted.