Resident Evil 7: 9 Times Capcom Abused The Fanbase

6. Resident Evil 4 Made Quick-Time Events Popular

Do you remember a time where games didn't rely on Quick Time Events (QTE) so heavily? Well you probably didn't know that Resident Evil 4 is regarded as THE game that made QTEs a thing and put them to good use in moments of high cinematic tension. For those who don't know the pain of a QTE, simply enough they are sequences where the game requires you to enter a sequence of button presses within a limited amount of time to satisfy a quasi-interactive scripted event. In the case of RE4 they were mostly employed during boss battles to avoid the traditional format of a huge bullet sponge. Since the release of RE4 and continuing up until today, QTEs have featured heavily in AAA action games and have been widely criticised as a method of attempting to make uninspired game design more interesting. The problem a lot of people have with them (this writer included) is that they are used to artificially increase the difficulty of games, such is their generally unforgiving implementation. So next time you're playing a game and consistently failing to get through a QTE, just think back to RE4 and how Capcom popularised one of the worst things in modern gaming.
Contributor
Contributor

I am a man of many interests. I am a passionate gamer, running my own YouTube channel (The Gadget Addicts) showing off the best of modern gaming in the form of Let's Play videos. I am an ardent musician, having been a guitarist for the past 13 years. I am also a massive geek, I adore science fiction and fantasy films and TV shows and am trying to work up the courage to start writing a novel. If I can ever think of a good story to tell... I live with my wife in the North East of England and own a belligerent little black cat.