Resident Evil 8: 10 Things It MUST Learn From RE2 Remake

2. Zombies Are Still Scary

resident evil 2
Capcom

While zombies have shown up since Resident Evil 3 here and there, Capcom have, for the most part, forgotten what made them so scary. The original monsters transformed into Lovecraftian creatures by the fourth title, home to gross mutations that doubled down on their sci-fi origin. The regular shamblers returned in 6, but there they were cannon fodder rather than creatures you should be scared of.

Resident Evil 2's zombies, however, have rediscovered their fear factor. Even though you can freely aim for the head, taking one of these bastards down can be a game of a chance, as sometimes they pop with one lucky critical hit, and other times it might be 10 bullets wasted before you find the sweet spot. Even one can be a danger if you lose your cool and allow it to get to close.

It's the idea that they never stop coming that makes them so formidable, though. Even if you've blown off their lower half, knocked them down with a headshot or knifed away their flesh, they can still continue to chase you. Resident Evil 8 doesn't necessarily have to use bog-standard zombies if it doesn't want to, but it should recognise the traits that made 2's monsters so terrifying.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.