Resident Evil Village: 5 Best Parts (And 5 That Sucked)

THAT was the explanation for Chris' actions??

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Resident Evil turned 25 this year and is still going strong. From its humble beginnings in 1996, the franchise has risen to become the undisputed ruler of horror video games.

Though the franchise has missed a step here and there and made some questionable decisions in its past, these last few years have seen nothing but solid gold from Capcom. Resident Evil VII: Biohazard, remakes of Resident Evil 2 and 3 and now the release of Resident Evil VIII: Village.

As the dust settles since Village’s release to the world, the question is:

Has Capcom’s winning streak continued?

Well, on balance, yes. Village is a fun, versatile experience that felt mostly fresh, and yet also spiritually in line with the previous entry in the franchise.

Village is billed as a direct sequel to Resident Evil VII, and that is most definitely the case, with players once again taking control of Ethan Winters, this time as he quests to rescue his baby daughter from the clutches of Mother Miranda and her band of unusual evil-doers.

However, Village is not perfect. There are some issues here which, if left untended to, could worsen as the franchise progresses. So grab your first aid sprays and let’s take a look at the best and worst moments in Resident Evil: Village.


Note: Spoilers within

10. BEST: Capcom Didn't Give Everything Away In The Trailers

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Whether it's due to production companies being nervous that audiences won’t buy their product, the constant need to grab attention or just the fact that the promo cycle starts so early these days, companies can’t seem to stop themselves giving everything away in trailers.

Fortunately, this is one trend Capcom have managed to avoid with Village. Nearly all of the footage seen in the trailers was from the first half of the game, meaning players really didn't know what was coming. This gives Village a delightful air of mystery that encourages the player to keep moving forwards through the plot.

Overall, this benefits the game and it is hard to imagine any players being unhappy about this fact. We knew that the village and Castle Dimitrescu would be key locations in the game but the trailers never revealed the explorative nature of the village itself, or locations such as the reservoir or House Beneviento.

However, there can be a downside to limiting your marketing, such as…


I'm Jamie, I am a writer and filmmaker based in Essex, UK. My key interests are in film and TV, particularly horror and comedy. I've published several short stories and hoping to publish a novel soon. Specialist subjects include Resident Evil, horror movies and Doctor Who.