Rocksteady's Superman: 8 Things We Need To See
7. A Stylised Metropolis
One of the Arkham games' biggest successes was the artistic style chosen for the asylum and Gotham City. Fans don't want to see the new Superman game set in a typical American city, clearly based off of New York or Washington DC. Metropolis should look otherworldly, with futuristic buildings. Choosing a bold art style attracts audiences and creates a more unique setting, contributing to the overall immersion of the game.
Injustice's Metropolis was futuristic, with statues reminiscent of those in the USSR (showing Superman's departure from traditional American values and his descent into tyranny).
Unique settings are especially crucial to open world games. Audiences have seen too many generic renderings of New York City across a myriad of forgettable open world games.
Alternatively, neo-gothic designs reminiscent of Bruce Timm's Superman: The Animated Series would be welcome. Timm's Metropolis was full of bold statues of gods and men striking pertinent comparisons to Superman's own god-like abilities. Since Bruce Timm's work was such an obvious influence for Rocksteady's depiction of Gotham, it wouldn't be surprising to see a similar approach taken for Metropolis.