Shadow Of War: 10 Brutally Honest Impressions You Need To Know
8. Maps Are Way More Interesting To Explore Than The First
For as good as Shadow of Mordor was, its handful of maps left quite a bit to be desired. Being little more than barren volcanic lands or decimated fields full of crumbling structures and a few major encampments, there wasn't much diversity in the battlefields you were fighting on in the first game.
Thankfully, Shadow of War marks a major improvement over its predecessor when it comes to the design of its levels. Full of far more visually interesting locations to visit, the world of the sequel feels like it could genuinely be lived in, ripe with its own history and culture that the player is freely able to explore.
The vast range of environments on display in the sequel makes the first game feel like a tech demo in comparison, and fans of Middle-Earth will be more than happy with being able to live in such a brilliantly constructed version of the fantasy world.