Skyrim: 10 Glaring Problems Everyone Always Overlooks

2. Combat Is Awful

Skyrim combat
Bethesda

No matter which way you spin it, Skyrim wasn't big on the combat front. The game simply didn't excel in the moment to moment combat, and suffered for it. Weapons felt like soft sponges slapping against each other, with little to no weight behind attacks. It felt pitiful at times, and lacked the tactical flair that was necessary to make combat genuinely fun.

Nearly every single encounter felt the same, with each one devolving into a slapping competition before one of the combatants fell dead. There was no way to spice it up. The weapon categories that were supposed to offer up different variants on the combat simply ended up offering different sizes of wet sponge to play with.

It's been the same for a long time in the series, and admittedly, Skyrim made vast improvements on Oblivion, though it doesn't excuse the fact that combat sticks out like a sore thumb.

If the explorative nature of the game hadn't landed as well as it did, chances are the combat would have branded Skyrim as a failure.

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I like video games, writing and writing about video games. Expect sarcasm and the dry wit of a Brit. And the occasional rant of a unhappy Scot. You know... the usual.