South Park: 7 Reasons Fractured But Whole Is Worse Than Stick Of Truth
2. Its Ending Is Insulting
For a television show like South Park, a disappointing and abrupt conclusion can be ignored and forgiven. However, for a video game that eats up 20-hours of your life rather than 30-miniutes, an out-of-nowhere attack by the credits is insulting and detrimental to the entire experience.
Not only was it becoming obnoxious and gruelling to have to fight variations of The Freedom Pals again and again, but the game’s final cut-scene is bland and not at all rewarding. With the civilians of South Park cheering as they agree to go the town next door to get high, the abrupt credits feel lazy, directionless and disrespectful (it sours the experience and almost makes you regret grinding through it).
The Stick Of Truth’s final hour was memorable and exciting: you crawled up Mr. Slave’s butthole, you defeated Zombie Chef and then you smacked the taste out of Princess Kenny’s mouth. In The Fractured But Whole, there is no shocking final boss or grotesque moment, there is only waves of enemies to combat and the plot disappearing in a fat kid’s hands.
While The Stick Of Truth made you want to finish all the side quests and collect all the Chinpokomon after the credits rolled, its sequel sobers you up and makes you think about how you have wasted your week.